Mobitechstudio.com - Mobile App Development Companies and Solutions
In our do the trick we experience most of the levels from the lifetime cycle of making a mobile app and that i wish to share our practical experience in such a subject. Under certainly is the tale about bases of mobile phone development: the selection of the system earlier than development, putting in store also, the subsequent checking. So, let us launch our tale from Mobitech.
Trends. Exactly what are mobile telephone proprietors?
- More than fifty percent (53%) use downloaded apps.
- Approximately a similar quantity (52%) through mobile mobile pay a visit to the internet sites.
- Over a 3rd of folks (38%) use social networking sites from the mobile mobile phone.
- A minor a lot less visitors, participate in video games (34%).
- Approximately three-quarters of men and women connect through mobile cell phone (aside from phone calls): it may be SMS, a social networking app, on the spot messengers and the like.
Statistics. What would you purchase?
If we glance with the figures of product sales of smartphones by functioning units, we’re going to begin to see the adhering to:
- 62% of smartphones bought can be an Android equipment.
- In the 2nd location Symbian - 15% with the marketplace.
The remaining share is split bada, iOS and Home windows Mobile (if you decide to get this chart only in Moscow, the distribution will most likely change in direction of raising the share of Apple products and solutions).
If you glance for the similar agenda around the globe, we’re going to see that listed here Android inside the forefront with ? of your promote. The way in which outside of the specific situation Mobitech Studio.
For the 2nd quarter of 2012, the planet has offered 104 million Android telephones - since the inhabitants of the reasonably major place. But we as mobile builders have an interest in don’t just smartphone, but additionally the best way to show results with him. A major proportion of householders of products on Android employs them as common telephones: SMS, phone calls and all. They don’t activate the equipment in Google Participate in, not downloading apps.
Mobitech Solutions for mobile iphone app
What does one use? Not all men or women acquired the mobile phone in 2012, therefore the actual distribution of forces among the mobile functioning solutions demonstrates our interior data. This statistic incorporates Russia together with the CIS nations around the world: Ukraine, Belarus, Kazakhstan, Uzbekistan.
- 73.five per cent can be a Java mobile.
- Android is in 2nd position with eleven.6%.
- The legacy of Nokia, Symbian, a great deal driving Android mobile phone with 11%.
- Apple products and services have a very three.5% of Runet people.
- The most attentive will see relating to the chart of Microsoft with Home windows Cellphone ( below 1%).
: Most appropriate solutions for iOS and Android from Mobitech
Installation of applications. After you decide upon a system underneath which the application could be crafted, it is usually crucial to know the figures on presently current applications. Graphics examine supplier App Annie on the September 2012 present you the way to develop two competing Apple and Google. You can find foolish to check Mobitechstudio.
Mobile app development provider www.mobitechstudio.com . The best possible, fine quality solutions for iOS & Android, etc.
By number of downloads inside the first spot Google Enjoy: a lot more products, a whole lot more downloads, increased traffic and a growth of 66% compared with January 2012. The growth of iOS were two times significantly less, about 30%. But the main chart - what kind of revenue customers bring. And listed here your situation is radically different. It is always easier to make on iOS, but the money is there and in Google Perform, at any time you know simple methods to pick them up.
Types of mobile apps. In practice, we can divide mobile apps into a few types.
Mobile sites, web applications. This could be the most common type of applications for mobile equipment. Modern smartphones are able to display common website. They can do anything that we are accustomed to seeing in desktop applications - support for HTML5 is doing its job. mobitechstudio.com.Remember that web applications are ideal for start-UPS: they allow you to obtain a great result for tiny money and for a short time. Another advantage of the mobile website compared with other mobile apps is cross-platform. However, there are negative, though weighty, is fairly difficult to make.
Development of all types of applications from Studio Mobitech
Hybrid apps. With this approach you get access to all of the advantages of working system APIs: the app is cluttered with push notifications and other pleasant buns, also, now your product could very well be placed in stores. The main content still is definitely a platform-independent page layout, hosted for the server. www.mobitechstudio.com. This allows you to make cosmetic changes during the product without releasing a new version: it’s enough to upload changes to the server. Hybrid application is mostly a flawless solution for those who are starting a business or wants to test their idea, exhibit it to your investor friends.
A native app. These kind of applications are quite possibly the most resource intensive, but it allows the maximum use on the opportunities offered by each specific working system. As a result, native apps win since the functionality and speed of other types of mobile applications. It is always to this approach now come to those companies who did combined application. For example, Facebook started with the combo app: native controls (switches, tabs etc) and then the web page as content. http://mobitechstudio.com/Несмотря that this is a really good solution, the problems with performance lead to the fact that the builders are moving away from combination with the web.
Statistics. The stats from the downloads on our apps.
First, we have an app that is constantly developing: amid the recent changes it is actually worth noting facetime audio. The main difference between the apps is who their audience is. The first is definitely an international product. The program is downloaded not simply in CIS, they are actively used by residents of Europe and Latin America. The 2nd application originally was made in Russia and for consumers of CIS.
Great mobile iOS and Android app development on Mobitechstudio.com
It is interesting to match the studies of downloads within the stores. A huge part with the 62% of foreign audience goes to Google Participate in. About 1/5 is on the AppStore, 14% in Ovi Store. And currently the remaining 5% share for Home windows Mobile phone (4%) and Samsung Bada (1%). With the Agent circumstances is radically different: the share of Google Engage in and Ovi are about precisely the same. Well, 10% within the AppStore demonstrate love for “Apple” goods within our place.
The process of making a mobile prilozheniy so, let us get to just about the most delicious: the process of developing a mobile application.
A User Tale. First of all, you need to determine what and for whom we write. The answers to these questions are documented in a User Tale. Within the picture you can begin to see the authentic ticket within our tracker. mobitechstudio.com. He describes how an current ICQ user can log in to the app, and what challenges it will probably meet. At this stage it is usually imperative that you perform out all possible scenarios to avoid unpleasant surprises at later phases of development.
It is critical to understand that each item on your to-do sheet is hiding a huge iceberg of functionality. Try to fragment and specify tasks. Major wishlist preferred split into several phases (releases in stor). However is regarded as a topic for another discussion, back to the phases of application generation.
Design and design. After writing of your User Tale is to begin designing and design development.
At this stage, we use prototypes that we hang to the Board along with the arrows present how the navigation will occur.
The design necessarily used guideline.
The guideline with the General sense can be described as document which is issued by the business enterprise, and that designers and builders understand the principle of building the application communicates with the user. Relatively speaking, on iOS the buttons need to do the round, and for Home windows Mobile - square. However, we use inside guidelines for builders. Thus the result for the designer’s do the job often consists of models, guidelines and slicing graphics.
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Layouts most helpful served “linked urls”, for example, using the Prototype to understand the logic transitions. The guidelines contain information about the padding, sizes, visual effects, mechanics, animations, etc. you can skip This step if your project is one designer and one developer sitting next to each other. The 3rd part of your result - cutting charts - must contain a minimum of needed graphic resources (care about the weight within the app), have versions for different screen resolutions. Most often we draw for retina and xhdpi screens. Next is most likely the preparation for Neretina mdpi and automated tools (if appropriate their use). Often the hands have to cook hdpi resources.
Transfer in development. Discussion and necessary corrections in the description.
After receiving the models, guideline and slicing begins the succeed on the developer. We share around the development of everything that came up, and expect an early result. This does not mean that the give good results in the architecture as well as the user interface is finished. Mobitechstudio.com. Sometimes the builders develop interesting ideas that will make adjustments to the original plan. When development is complete, comes the testing stage.
Testing. There are a number of ways to test the application.
In mobile development tester is definitely the person around whom some telephones. We have got a huge wardrobe, which are as old telephones, additionally, the latest novelties. Inside we try to test in test cases. Any time you implement a new feature, in her description within the prepared test plan.
There are products to help in testing. We use HockeyApp - an application that allows you to distribute our product to beta testers. We write in social networking sites: “Guys, we possess a new cool app. Who wants to try?” I wish to receive a build, use the app, and it collects data, makes a crash report and sends it to us.
There are also expert services that allow you to test your app on different working programs - for example, all Android firmware version 2.one or 2.three. You give the application, providers screenshot the entire path that you set, sends pictures to you from the mail, and you check if everything is in order.
checking Companies and tracking of application data.
Monitoring. So, you have developed, tested application, filled it in stor. To track studies of downloads you can use the service Distimo. It shows data on end users who come to the store to download applications, and aggregates the comments.
It is essential to understand that visitors are added likely to leave negative comments. If a person is doing well, he usually just employs the application, not commenting. Inside of the stable operation of our applications we get 40-50 comments daily. Around the day of error the number of records can reach up to 400 on a single system. So keep in mind that comments are not a full evaluation of your do the job, rather another bug tracker.
To change the problem should be fairly a common “hack” - window Rate Us. Offer to leave a positive review inside the store, and in case of problems, email developer. The effect is strong enough, the main thing is to consider the algorithm of showing the dialogue to the user.
In addition to the review Distimo shows the number of downloads, earned money, and where exactly are downloading your apps.
Another interesting checking service Flurry. It helps to collect the client data. Flurry provides a report about what the user does in your application: how many times he pressed the button, how many times have returned to the app and a whole lot more General settings - audience, geography, gender, age, etc. Mobitechstudio.com.
In some mobile programs we also use counting client data using Google Analytics. Difference when compared with the Flurry has almost no. Disadvantages in speed and processing in the logs is, in both cases, however, at any time you are used to working with Google release a user interface can use this tool.
Despite the enormous number of third-party companies, we have our own stats. No matter how good was not external sources, they need to be checked. We are able to evaluate the studies, but it’s necessary to build infrastructure for report generation, weekly reporting by using email and other things that simplify living. Therefore it’s always easier for us to use providers such as Flurry and Distimo, and therefore the inside logs to contact when you have any questions. Our working experience shows that this approach is justified: periodically our data and providers are slightly different. At any time you are inclined to check the stats, use different sources.
Specific. You need to remember?
On each new system the user expects to begin to see the rich application. He argues as follows: “I sat on bad Java telephone, thus could use ICQ. I bought a new cellphone, go to Marketplace, and there exists no ICQ? Are you doing something?” The user does not choose into account the fact that you have to do the app from scratch. The new system is a really new equipment, new documentation, new resources.
The significantly more popular the system, the a little more you have competitors. Within the moment there are two Stora, which is perfectly clear: AppStore and Google Enjoy. When you have an idea of an application that is easily monetized or just get a lot of downloads, type keywords into the search and chances are you’ll find that this app exists. The a good deal more popular the system, the much more competition. In such cases it’s necessary to carefully study the analogues to begin to see the studies, trying to understand what the parameters on the present solutions could be bettered.
It is critical to understand how end users choose the apps. Buyers are not going to pick up a specific app, it just looks a list. For example, the query “free music”. Icon and then the first two lines within the description is what a person sees and evaluates within the first spot. If the icon is decent, it can be possible to invest in, so a bad icon reduces the number of downloads.
to get to the top in the app store is very vital
It is very necessary to get to the top from the app store. To get to the top, stores very well, to gain a foothold there - the key to success. Why is it necessary? When the user wants to download something, it comes into the chart and see which application is now in first destination with the number of downloads. It is actually very vital to get there because it’s kind of the vicious circle. Mobitechstudio.com. The app hits the charts, it can be seen by buyers, they download it, it re-enters on the first destination, and therefore the next iteration continues. Therefore by all means get horse racing and rating: ask mothers, grandmothers, neighbors put the app five. It happens to be worth saying that the industry is full of solutions for that guaranteed program output on the top. However, organic customers, this brings a tad, that does not prevent to continue the experiments.
Remember that the publication time is generally up to several weeks. Suppose you have developed and tested the app, called all bloggers or the media and said: “I Have got a new application, come to the press conference”. You send it in to the AppStore and have to wait up to seven business days. In such a case, Google Participate in - Paradise for live updates, exactly where publishing takes several hours.
The fragmentation on the running system. Those that are developing Android applications, consider the fragmentation and then the existence of the whole zoo of equipment. This affects the time development at all levels: planning, design, development and especially testing.
Around the store it is really impossible to connect with buyers
In the store it is always impossible to connect with people. For example, the user says that he don’t go to ICQ messages. He is unhappy and is expressed in a very colorful, but not very informative. We have no way to contact him and learn a little more about the issue. All we can do is to get into the monitor and see do we have a very message. Maybe him blocked anti-spam.
Now some on the tale get a admin panel in which you can ask questions to the user, to find out his contact information to see what international locations are downloading your app, but your situation is not too improved. Mobitech Studio. It will be worth noting that Google Engage in continues to add this option to some builders, like our firm it happens to be available.
The time to test it. There are several ways to test the application. You can have testers on test cases, test-plans, which they must pass. In addition, you will find a service for testing - you pay for your found bugs. You put up the application it is actually tested 20 thousand families. In this particular approach, of course, there are pros and cons.
Shots from the mobile industry solves everything. Good mobile builders are difficult to find even vast companies, such as Mail.Ru Group, Yandex or Google. That is why we are working with the trainees - because sometimes it’s easier to get an intelligent student and to teach him.